Jesper Hedin
Jesper Hedin
3D Artist at Bublar
Stockholm, Sweden

Summary

3D artist focusing on hard surface modeling and environment art.

I have a deep interest in both the artistic and the technical side of game development, always trying to make my assets optimized for the engine and straightforward to use by other disciplines.

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Skills

Hard Surface ModelingEnvironment Art3D ModelingTexturing

Software proficiency

Maya
Maya
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Unity
Unity
Quixel Suite
Quixel Suite