Jesper Hedin
Jesper Hedin
3D Artist
Stockholm, Sweden

Summary

3D artist focusing on hard surface modeling and environment art. I have an interest in both the artistic and the technical side of game development, always trying to make my assets optimized for the engine and straightforward to use by other disciplines.

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Skills

Hard Surface ModelingEnvironment Art3D ModelingTexturing

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Maya
Maya
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag