Personal project.
I felt it was time to make a new environment and I wanted to try out a different art style than my previous projects. I took the opportunity to learn more about shaders in Unreal.
Most of the assets are using textures from a tiling trim sheet I made in Substance Designer, that are colored in engine. It was the first time I created an environment from scratch without a concept, but the scene is somewhat based on the nature around my grandparents house in northern Finland.