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Master material that let me vertex paint  two layers on top of the base material.

Master material that let me vertex paint two layers on top of the base material.

Environment made in Unreal Engine.

The assets are made in Maya. All the pieces in the modular building set share one trim sheet, made in Substance Designer. The pieces in the asset pack are textured in Substance Painter.

Based on a concept made by Su Wang
https://www.artstation.com/artwork/Wo8Z2